Freshfold2026

Personal project for a fictional, online-first, early-stage laundry startup targeting urban Indian households. Their core business model is collecting clothes and household items, servicing them, and delivering them back to customers.

Problem

I use laundry apps monthly to dry-clean my quilt and delicate clothes. The visual design, functionality and overall user experience are lacking.

Laundry app screens being compared

After conducting a competitive analysis of the seven most popular laundry apps in India, I found that they lacked basic functionality.

Laundry app feature comparison
AppSelect delivery dateEstimate order amountOrder tracking
Tumbledry
Uclean
Fabrico
Dhobilite
Laundrymate
Laundrokart
Spin Cycles

Target users

  • Sunny

    Cannot invest in a washing machine

    Cost-conscious customer

  • Rahul

    Does not have time to manage weekly laundry

    Time-constrained customer

  • Sneha

    Owns duvets that require dry cleaning

    Special-treatment customer

Assumptions

  1. The company owns all the necessary equipment and employs trained staff at a centralised store.
  2. The company hires gig workers for pickup and delivery. This enables just-in-time order pickups, within 2 hours. Scheduled pickups would be the fallback.
  3. The company offers four standard laundry services to stay competitive with existing apps: wash, wash + iron, iron, and dry clean.

Pricing strategy

  1. Weight-based pricing

    Ideal for optimising bulk item intake and improving wash load efficiency.

  2. Per-item pricing

    Offers greater control over unit economics, since different items require different levels of handling. For example, ironing a blazer is more labour-intensive than ironing a T-shirt.

Solution

Here's a view of the complete app.

Solution

Prototype

Open prototype full screen

Design decisions

I made certain design decisions based on my assumptions. For example, for the item-selection page, I had the following thought process:

Item selection

I assumed that customers would place high-volume orders, typically around 10–15 items. To support this, I added separate steps for reviewing items in the basket and completing the checkout process.

Basket and checkout

Iterations

Some iterations of the screen designs did not make it into the final app.

Item selection screen iterations
Checkout screen iterations

Learnings

  1. Always start by researching the problem statement. Organise the data and list the assumptions before moving into design.
  2. Iterate on designs and seek continuous feedback from mentors to improve visual design, user experience and the overall flow.
  3. Do not get attached to one solution too early. Evaluating the trade-offs of different approaches helped me make better design decisions.